Personal Project: Soul Reaver in Unreal Engine 4

Over my holiday break I found some inspiration to create a little UE4 project. What if Legacy of Kain: Soul Reaver were remade today, in UE4? Wanting to practice the Character workflows from Maya to UE4, I set about doing so. Export processes in-between, and it’s off to Unreal Engine. Screenshots for the project in … Continue reading Personal Project: Soul Reaver in Unreal Engine 4